DX11 IS OBJECT EXCLUDED

Checks whether the given object is currently excluded or not.
Note that this function only returns the user-set exclusion flag; it cannot be used to check if the object passed frustum culling
or not (if you want to do that you can use the DX11 FRUSTUM CULL BB function with the object's bounding box).

  Syntax
Return Boolean = DX11 IS OBJECT EXCLUDED(object)
  Parameters
object
Dword
The object to check the exclusion flag of.

  Returns

True if the given object has it's exclusion flag set, or false otherwise.

  See also

OBJECT Functions Menu
DX11 Function Categories